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The Turks’ Artillery technology is a huge boost to your gunpowder units, granting extra range. With a Double Crossbow technology giving Scorpions an extra bolt, wiping out swathes of infantry and buildings will be no problem. However, having access to the Ballista Elephant is a different story, as they can deal substantial damage to buildings. Supplementing them are Trebuchets, which do blast damage and hit every shot with the Warwolf unique technology.Ī staunch line of pikes or spears are needed to protect them from enemy cavalry, though.īased mostly around Scorpions, which are primarily anti-infantry siege units and barely do damage to buildings. Britons have exceptional archery units, with huge range and good damage. One of, if not the best ranged civilisation in the entire game. Spanish builders work 40% faster so constructing small, temporary defenses can really boost your siege potential. Of course, protecting such units is a different story. Hand Cannons, Bombard Cannons, Conquistadors and Cannon Galleons are all hard-hitting units, perfect for sieging. With good micro, sieges can become really easy as your siege units are able to use their speed to avoid being picked off in bad fights.Īdditionally, the light cavalry and cavalry archers provided by the Mongols are effective against infantry and enemy ranged units.įor a pure gunpowder feel, the Spanish are perfect at equipping their troops with powerful weaponry.
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With the Drill unique technology, all units created by the Siege Workshop move 50% faster. Watching hordes of enemies be murdered en masse while the rest of your siege crew clean up a town is really fun!Īrguably the most mobile civilizsation in the entire game, with the mobility extended to siege units too. While it does minimal damage to buildings, Organ Guns are incredible against infantry. Ranking number 7 for the unique siege unit, the Organ Gun. Just a few rams backed up by foot infantry can be devastating and raze a town before it gets going.
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Specifically for early sieging, Cumans have access to the Siege Workshop & Battering Ram as early as the Feudal Age.Īround that time, enemies will have absolutely no answer to a well-built siege force. Being able to rotate their positioning a lot faster than the enemy can react to is frankly amazing. The Kataparuto unique technology allows for Trebuchets to set-up, pack up and even fire faster.Īs we’re all away, Trebuchets are the premiere late-game siege unit. Particularly good if you can micro effectively, your Mangonels can become productive siege units.
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#AGE OF EMPIRES 2 SIEGE TOWER HOW TO#
If you want to learn how to manage siege weapons better, learn how best to tackle cities or just enjoy the game-play, this list of the 10 best siege civilisations is for you!įocusing primarily on defensive fortifications, Koreans also have some pretty nice Mangonel bonuses, which are amazing for taking down enemy units and buildings alike.īonuses to minimum and maximum ranges for all Mangonel units allows for greater effectiveness in combat. Some civilisations have some pretty huge bonuses though, ones that will make razing cities a small feat. Sure, you can conquer the sea with a good navy, maintain control of land with strong infantry or keep your base in check with a good defense but being able to take down structures is imperative.Īll civilisations have access to a Siege Workshop, allowing you to produce units that are specifically designed to siege. Sieging is one of the most important parts of Age of Empires.